Unconquered Kingdoms

Main Adventure Forum Post Storage A

Needs organizing and formatting

SkidAce SkidAce September 13, 2013
Daelin felt much better, having spent the previous day with the Moon Coven along with Shylent and Gravnar. The cold rain wasn’t helping, but there seemed to be no signs of a relapse.

The young griffon seemed to like Fero, having moved the wolf from “food” to “friend” in his mind. Mostly. Fero was unsure of his reaction to the griffon hatchling.

After the party reached the ship, Shylent set about gathering dry wood from underneath piles of brush and eyed the stern castle of the ship speculatively.

ProfessorHill ProfessorHill September 15, 2013
Aeron studied the "wooden” planks that were either made of or covered in adamantium. He used his vast engineering knowledge to determine if the ship could be repaired, or if they would have to salvage the planks.

If deemed repairable, Aeron spent the evening studying repair spells.

mmartin_10 mmartin_10 September 15, 2013
Nitram looked around for something to hunt before it got dark.

SkidAce SkidAce September 15, 2013
Aeron’s assessment of the planks led him to conclude that they were covered in adamantium. Almost like someone had “painted” on the metal on top of normal wooden planking. (Eng 20)

He also concluded that there was nothing wrong with the ship, no damage, no snapped spars, no rotting hull, everything seemed normal and seaworthy, other than the fact that it was 3/4 or more covered in earth and rocks.

Nitram returned from hunting. He had procured a wild boar, and some pheasant, similar to the ones they had seen before. (Survival 18) And plenty of fresh water.

mmartin_10 mmartin_10 September 15, 2013
Nitram watched the elf as he was preparing dinner. What do you think our options are for this ship, Aeron?

ProfessorHill ProfessorHill September 15, 2013
Aeron spent the evening drawing and studying the ship in an attempt to master the control system. If he can master the controls he will memorize elemental servant spells to excavate the ship. If he cannot decypher the controls, he will memorize fire spells to ignite the ship and slag down the adamantium.

SkidAce SkidAce September 16, 2013
Fire swamp 02d

After completing his drawings and calculations Aeron drew several conclusions.

The five columns of crystal in the aft of the hold were mostly translucent and shed a faint glow. Four of them were white, and one was a pale blue. They appeared to be a power source of some kind.
2/3rds of the strange metallic vines that ran into the ceiling of the hold and into the sides of the ship had nothing to do with the “coffins”, and performed some other function.
A central grouping of vines led through the roof of the hold and the ceiling of the stern castle, which Aeron was unable to reach due to the dirt and rocks that buried the ship.
The location Aeron was unable to reach at this point was approximately where the steering wheel for a ship would be.
The other 1/3rd of metallic vines appeared to be dedicated to the crystal coffins, and were channeling some type of “magical” power to each coffin.
The top right column had a panel that seemed dedicated to the coffins.
The pale blue column had a pyramidal hole in the center of it, with metallic vines intersecting that area. It seemed a part was missing.
Overall the ship seemed built for battle, and the hull would probably not succumb easily to any magical attacks.
Oh, and in the row of coffins next to Aeron, the center one was dark and empty.

mmartin_10 mmartin_10 September 16, 2013
So, it seems like this thing may still be working? Any change your new glove could be any benefit to making it fly? I wouldn’t mind spending a few days excavating…at least to the where the steering wheel would be. Maybe the figure that was in the empty coffin got out and that broke the magic flyability.

ProfessorHill ProfessorHill September 17, 2013
Aeron talked with the others over dinner, “The ship needs to be excavated so the full extent of the damage can be evaluated and repaired. Tomorrow I will need your help with the ship excavation. If Daelin and Jharron can summon earth elementals to move the large bits of earth, then I will summon unseen servants to clear away the loose sand.

Cantrips: Mending, Message, Open/Close, Breeze, Drench

1st level spells
Unseen Servant x 7

2nd level:
Locate Object, Make Whole x4

In the morning, after the elementals and unseen servants have excavated the ship, he will fashion a divining rod and using Locate Object, search for the missing piece of the control panel. Regardless of the search results, Aeron will pump serious and continual healing spells into the ship with Make Whole and Mending.

SkidAce SkidAce September 18, 2013
28 Septimus, 508 PE (Year of Storms)
10 am, Fireday

The elementals and unseen servants managed to clear the stern or “poop” deck as it termed, early the next morning. The rest of the day would be spend clearing debris and random large rocks.

The rear mast was totally uncovered and no longer looked like a tree sticking out of the top of the hill. The main steering wheel was also uncovered, and as Aeron had surmised, it was flanked by bronze and crystal pillars about waist height.

Calculations were made, and it was determined that it would take a least another four days of effort, as the hill burying the ship grew taller as it progressed towards the prow. Some of the earth and rocks covering the main deck had been removed, but looking down from the poop deck onto the main deck, a lot still needed to be done. And covering the forward mast and the prow was a semi solid cliff face of dirt and rock.

Cleared deck 01

mmartin_10 mmartin_10 September 18, 2013
Skid, I’m a little confused by the pic above. Is this the same part of the ship/floor that has the stairs going down into the hull? I don’t see the stairs on this pic or the blue columns on the previous pic (page 7, July 03, 2013 15:31 post). Just looking for some clarification. Thanks.

SkidAce SkidAce September 18, 2013
Does this help?

Cleared deck 01a

mmartin_10 mmartin_10 September 19, 2013
Why, yes. Yes, it does. BTW, I never receive an e-mail alert that you posted this. This has happened a couple of times now.

mmartin_10 mmartin_10 September 19, 2013
Nitram casts speak with animals then attempts to summon a mining beetle. Once the cat-sized beetle arrives, he will direct it to begin digging through the rock towards the bow of the ship (20’ per turn). He will also attempt to excavate what he can with the tools available.

SkidAce SkidAce September 19, 2013
Nitram’s summoning spell was successful! From out of the marshland a large cat sized muddy brown beetle appeared, much like a gigantic dung beetle. Nitram attempted to communicate with the insect in order to relay his intent to have the creature dig some of the rubble sway from the ship.

For some reason, Nitram failed to communicate his desires to the beetle, which just stood there for six seconds looking for something to attack, after which it quickly scurried away back into the swamp.

mmartin_10 mmartin_10 September 19, 2013
did my speak with animals spell not work? It should have lasted a minute and csding the summon spell only took 6 seconds.

mmartin_10 mmartin_10 September 19, 2013
Stupid bugs…big, stupid bugs, Nitram mumbled under his breath. Turning to the druid, he asked Jharron, why couldn’t I speak to that animal? I can’t believe Rillifane would abandon me now?

SkidAce SkidAce September 19, 2013
Once Jharron replied to Nitram, he turned towards the excavation of the ship with some makeshift tools at hand. The elementals and Aeron’s servant were good for clearing the mass of rock and soil, but their attention to detail left a little to be desired.

Nitram managed to clear the double doors that led into the stern cabin. This would allow everyone to go back and forth to the cabin and down to the hold without climbing through the window. Nitram also built some earthen stairs along the side of the ship, so people could get from the ground onto the main deck, once it was cleared.

SkidAce SkidAce September 20, 2013
(via text message)

“I doubt Rillifane abandoned you” Jharron replied. “You tried to use a spell developed to speak with animals, such as wolves, sheep, deer, squirrels, hawks, etc to speak with an insect. I believe both of your spells functioned properly, but since you couldn’t communicate with your summoned bug, it left after the duration of the magic ceased.”

mmartin_10 mmartin_10 September 20, 2013
The realization was obvious on the ranger’s face. That makes sense. Is there any way to speak to insects? I wonder if I could summon a badger or another animal that can dig.

SkidAce SkidAce September 20, 2013
30 Septimus, 508 PE (Year of Storms)
3 pm, Sunday

Aeron intensified the group’s efforts in clearing the ship. His knowledge of engineering, and determination to see the task compete yielded great progress.

By the afternoon of the third day of digging the ship was completely uncovered, and with the help of the other party members (including a glaring Shylent) it was cleaned and free of debris.

Aeron’s efforts with his Locate Object spell didn’t yield very good results however, as he could not form a solid image of what he hoped to find from just looking at the empty spot. However, he did get a slight twinge of “north”. (towards the front of the ship)

While clearing the final debris from around the prow of the ship, Gravnar discovered what appeared to be the legs of another golem type creature, stuck underneath of a large slab of rock. The legs appeared to be finely crafted, and similar to what could be seen in the crystal coffins or urns inside the hold.

Cleared caravel lioszephyr

ProfessorHill ProfessorHill September 20, 2013
Aeron waited for the others to clear the rocks on the golem then examined the creature for the missing piece of the ship. He then sealed it back in the empty crystal coffin and cast a reconstruction spell on it to return it to serviceable condition. Make Whole

SkidAce SkidAce September 20, 2013
Nitram, Gravnar, and Wyndal used muscle and leverage to attempt to get the large stones off the “golem”. With a final effort and gut ripping heave, they managed to do so.

When the rocks came off the golem, there was an audible click, and the creature stood up. This golem was much better constructed than the clumsy golem they had encountered in Capone. Although it was scratched, dented, and covered in dust, the seamless joints between the fine wood construction and metallic mithral plates let it move with an almost human grace. It stood slightly taller than an average man, but was about the same bulk. On its chest, engraved in bronze, was a stylized emblem of a hawk.

Aeron’s instinct’s proved to be accurate as he noticed the golem holding a large pyramidal shaped crystal in its right hand. Upon seeing the crystal, Aeron could tell that it was not broken off from the main assembly, but was actually a removable part.

The creature acted slightly disorientated, and turned its head to each member of the party in turn, as it said “Sderf zxfen nolatable?”

Blue crystal power pyramid

mmartin_10 mmartin_10 September 20, 2013
Aeron, you’re up. Nitram said, looking confusingly at the wizard.

I’m assuming this isn’t Wensharian – which Nitram speaks

ProfessorHill ProfessorHill September 21, 2013
Aeron cast a swift spell to interpret the creature’s words. He was fascinated by the creature examining it for arcane symbols that would explain it’s origin or construction.

mmartin_10 mmartin_10 September 21, 2013
I need to learn construction (stupid auto correct)…maybe if I had known it was an option

ProfessorHill ProfessorHill September 21, 2013
Aeron addressed the group, “This golem is of amazing workmanship, well beyond the capabilities of the Erishkilgal Temple in Capone. Perhaps the artificers of Aelvenwode can provide more information about its nature and origin. I will attempt to cast a spell on the creature, so it can understand our intent…though I do not think it will work.” Aeron focused the power through his bow and reached out in his mind to the construct, so it could understand their speech. cast Mend on the golem as a sign of friendship and then Focus item cast unprepared spell Comprehend Languages on the construct.

SkidAce SkidAce September 21, 2013
The golem stiffened noticeably when Aeron cast his spell, but relaxed slightly as nothing visible happened.

Aeron’s spell took effect upon himself, and he understood the creature’s words as it repeated “Where am I and what is going on”?

The golem waited quietly for a response, looking up at the ship in dismay. The creature then inspected each of the group intently and seemed to make a decision.

“You are not the enemy. I should return the power core to the Lioszephyr” Aeron understood it to say.

ProfessorHill ProfessorHill September 21, 2013
Aeron motioned the others back, “Let the golem pass and get on the ship. It is going to return the power source so the ship is operational.” Aeron walked with the construct as it made its way onto the ship. The comprehension spell on himself and the creature allowed them to converse. Aeron attempted to understand the intent of the golem, “What is the purpose of the Lioszephyr? Why are the other golems stored in the ship’s hold? How is the ship controlled? Who made you? Where are you going? What is your intention with this ship and army?”

mmartin_10 mmartin_10 September 21, 2013
Aeron, could you enlighten the rest of us on what is going on? Where is the golem taking the ship? Are you going with it?

SkidAce SkidAce September 21, 2013
The golem began its journey up the earthen staircase that Nitram had fashioned. It was apparent that the creature was at least slightly heavier than a normal person of that size, as it’s feet left deep footprints in the rough dirt.

The creature stopped as it reached the main deck and replied to Aeron “What language do you speak? I cannot understand your words yet.”

mmartin_10 mmartin_10 September 21, 2013
Let him know all the different languages of the party, I’m wensharian and giant (in addition to elven and common).

ProfessorHill ProfessorHill September 21, 2013
Aeron rattled off the languages the party spoke in the respective languages to see if the golem under stood them (Common,Varencian, Elven, Draconic, Dwarven, Aquan, Undercommon, wensharian and giant).

SkidAce SkidAce September 21, 2013
The golem stared more intently at Aeron when he tried the Trade Tongue (common), but then shook his head and moved into the stern castle cabin. He paused to see if anyone would follow, then began to head down the stairs into the hold.

Shylent had been sitting on the stern deck near the ship’s wheel, eating an apple she had produced from somewhere. She watched the golem intently as it passed out of her view through the double doors and into the stern cabin.

As those following the golem began to proceed down the stairs following it, they heard Shylent yell louder than they had ever heard her yell before.

“RRRRRRRAAAAAAAAAAAAAASAAAATTTTTSSSS!”

SkidAce SkidAce September 22, 2013
Gravnar and Wyndal, instead of following the group into the stern cabin, rushed up the stairs to the stern deck with Shylent to see what was going on.

Multiple swarms of rats writhed and crawled on the edge of the swamp, about 75 feet away from the rear of the ship. A slow chittering chatter, almost a pulsating whisper of squeaks and scrabbling claws began to susurrate from the hordes.

Mixed in with the swarms were the forms of of “regular” giant rats, or aurouses as they were called in this area of Toreador.

“Things like this are probably why witchcraft is outlawed” Wyndal commented brightly to Shylent. Shylent just rolled her eyes.

mmartin_10 mmartin_10 September 22, 2013
Daelin, should we try to calm them like you did in the sewers?

ProfessorHill ProfessorHill September 22, 2013
Aeron heard the cry of rats and began to quickly assist the golem in reinstalling the power core in the ship. Aeron used trade tongue and uplifting hand motions in a desperate attempt to convey to the golem to take the ship air born.

mmartin_10 mmartin_10 September 22, 2013
Nitram went to the top deck to observe the situation, ensuring the young griffon followed him. My bow won’t be very effective and I don’t really want to be swarmed. If only I have alchemical fire. Maybe I can use magic…but, do I entangle them now, or wait until they are closer and try to calm them. Too bad the griffon can’t fly. His claws would be great to swoop in and pick up the bigger ones.

SkidAce SkidAce September 23, 2013
The golem was unsure of the reason for Aeron’s urgency, but regardless seemed intent on restoring the power core as well.

Once standing in front of the crystal pillar with the compartment for the pyramidal object, the golem began touching lights and tracing lines on the column’s face, in and around the slot. Aeron heard the creature mumble something like “These settings can’t be right, Nota does not understand”

Aeron watched the creature and attempted to assist. After a few moments Aeron noticed a pattern (Spellcraft 21) and was able to assist the golem in preparing the slot. The golem nodded approvingly but said “Good, but careful, could burnout pillar with mistake”

The golem finished preparations and slid the pyramid into the slot, at which point it began to glow brighter. Pale blue crystalline lines began to slide to and from the pyramid, almost like the channels of water in an irrigation system. A slight smell of ozone filled the air, and Aeron and Jharron noticed a pulse of static electricity that followed the metallic vines and spread throughout the ship.

The golem turned to Aeron and said “Combat Engineer, not Pilot” and looked at Aeron expectantly, eventually pointing upward to the stern deck and the wheel. While Aeron thought about what the golem had said, the creature inspected what appeared to be the control console for the bronze casks. The golem seemed content after his inspection.

SkidAce SkidAce September 23, 2013
The young griffon followed Nitram eagerly, bounding up the steps to the top deck. It cam to a screesching halt, claws digging into the deck when it saw the rat swarm. It looked directly at Nitram, and Nitram got the feeling that the griffon thought he was crazy.

There was a slight shudder that covered the entire ship, and a crackle of static electricity to the air that quickly dissipated. It was also at that point that the swarms of rats began to rush the ship. Those gathered at stern could see that the creatures would soon be upon them in mass, even as the first one or two rats began to crawl up the rear of the ship, claws holding into the fine cracks between the planking. Other swarms of rats headed towards the earthen stairway the group had constructed and began to climb upward from the foot of the stairs.

Fire swamp rat swarm 01

IMPORTANT: Even though Nitram is “at” E19, he is actually looking down at N20.

mmartin_10 mmartin_10 September 23, 2013
Seriously, Nota. You’re giving the keys to this guy?

mmartin_10 mmartin_10 September 23, 2013
Nitram tried to remain calm. Maybe he did, but most everyone could pick up on a note a excitedness as he yelled to those below deck, Whatever you’re doing down there. You need to hurry! There are a LOT of rats coming this way!

This doesn’t seem natural. Nitram thought, turning to Wyndal. Wyndal, is this a natural occurrence for rats in this swamp or are they driven by witches?

Before waiting for a response, Nitram turned back towards the masses of rats, calling upon Rillifane’s graces. Cast Entangle on N26…40’ radius for 1 min. That should get the swarms in QR19/20 and JK19/20. But that is as close to the ship as I want the plants to come. Since we are on the upper deck, we should be safe, right? If not, move it back so we are

AFCop AFCop September 23, 2013
Blend, seeing the rats swarm toward the ship couldn’t help but laugh to himself. “I thought rats were supposed to flee a sinking ship,” he chuckled in a rare display of emotion, not realizing he said it out loud. He ran down to join the wizard to see if he could help speed up the process, realizing that there was little he could do to fend off the rats. “You know how to fly this thing,” he asked Aeron. “Maybe I can help.” He took in the controls and looked for anything that could determine exactly how the ship functioned.

OOC: Search + 12, Use Magic Device + 9 to dtermine how the ship works and get it off the ground.

Backpack Backpack September 23, 2013
Jharron was the one who was able to calm the rats in the sewer, Daelin thought to himself. All I managed to do was incur their wrath. Daelin bolted down to the lower level to get the druid. “Jharron, there are an awful lot of rats headed this way. Any chance you could calm them like you did in the sewer?”

“Aeron, is there any help I can provide?” he asked. Seeing the amount of aid already in place, Daelin realized the potential futility of his question. “On second thought, I’ll head up and see if I can help Nitram and Gravnar.”

SkidAce SkidAce September 23, 2013
Wyndal turned towards Nitram and exclaimed solemnly “This is nothing natural about this”

Nitram had already turned towards the masses of rats and began chanting invocations towards nature and the plant life in the area. Calling upon Rillifane, he caused the vines and grass in the area to twist and entangle the rats within their reach. About a third of the rats were successfully entwined and held back from swarming the ship.

Upon reaching Aeron’s side down in the hold, Blend looked around and listened to what Aeron had to say. Searching the area revealed nothing new. Blend approached the control panel and attempted to activate it, (UMD 23) but nothing happened other than the golem stopped what it was doing and started watching Blend.

Blend and Aeron were able to conclude that the “device” in the hold seemed to be working, and the reason that the golem had pointed upwards through the roof towards the wheel was because that was where the ship was piloted from. The ship’s wheel with a small crystal pillar to either side of it, on the roof of the stern castle.

mmartin_10 mmartin_10 September 23, 2013
I’m sure I typed Jharron…it mush have autocorrected to Daelin. At least you don’t have to worry about me confusing you for Aeron – you guys use magic a lot more differently than you and Jharron. Sorry to both of you. I was thinking Jharron. Maybe I was subliminally happy that everyone is back and playing.

Nitram looked around to see if there was anything that could help him defend the ship from the rats. wishing he knew that the power supply was in place and all they needed to do was get this thing to takeoff using the helm behind him. He then calls for the “Before Takeoff” checklist.

SkidAce SkidAce September 23, 2013
Round 1

Name Init Status
Blend 20
Aeron 17
Shylent 16
Jharron 14
Fero 14
Masses of Rats 13
Daelin 12
Nitram 11
Hatchling 11
Gravnar 8
Wyndal 6
Fire swamp rat swarm 01a

mmartin_10 mmartin_10 September 23, 2013
Nitram calls out to anyone not completely engrossed in the new construct, Keep an eye out for the other witches! Wyndal says they must be close.

SkidAce SkidAce September 23, 2013
OOC: Yeah, toooooooo bad he doesn’t know that.

ProfessorHill ProfessorHill September 23, 2013
Aeron made his way up to the crystal pillar and, pushing back his embroidered green silk sleeves, attempted to launch the ship into the air (Spellcraft + 14…2 Fly synergy…4 for Blend and Daelin’s aid?= +20). As the ship rumbled in place Aeron eyed the dwarf suspiciously and called out, “We need to lighten the load. Throw anything overboard that’s not nailed down!”

mmartin_10 mmartin_10 September 23, 2013
No kidding. I’m not sure if that entangle spell worked better or worse than I was expecting.

mmartin_10 mmartin_10 September 23, 2013
Aeron! What are you doing?!? Get that golem up here to fly this thing! You’re going to get us killed…this isn’t a wagon.

AFCop AFCop September 23, 2013
Blend rushed up to the ship’s wheel and attempted to discern how to get this ship airborne.

OOC: UMD again, along with perception.

SkidAce SkidAce September 23, 2013
(Spellcraft 33,UMD 21)

Aeron quickly assessed the ships nautical style wheel and the glowing lights and lines on either crystal pillar. The wheel was apparently simply for left and right “rudder”, much like a standard ship’s wheel. The crystal hand grip spokes implied that the wheel and system was somehow tied to the wielder.

Upon the left crystal pillar Aeron and Blend discerned the outline of a large lever that popped out when Blend manipulated it. Apparently lifting up on the lever lifted the ship, and pushing down on the lever lowered it.

Aeron lifted the lever up and the ship lifted off of the ground with a metallic groan. The speed of the lift caught most people on the deck off guard, and Wyndal ended up falling flat down upon the deck. Aeron stabilized the ships’s ascent and halted its rise 100 feet above the adjoining hills that had been on either side of the ship.

The remaining rats writhed furiously and futilely, swarming the area the ship had just vacated.

mmartin_10 mmartin_10 September 23, 2013
Rillifane protect us

mmartin_10 mmartin_10 September 23, 2013
Nitram readied his bow. Aeron, I may regret this in a few moments, but can you take us down to see if we can spot the witches? I have a feeling they were directing the swarms.

mmartin_10 mmartin_10 September 24, 2013
Nicely done, Aeron. Nitram said as he walked up to him. So, where are we going?

SkidAce SkidAce September 24, 2013
The Lioszephyr hovered just below the low afternoon clouds, swaying gently in the wind as if it rested on the surface of a lake or pond. Wyndal picked himself back up off the deck and peered cautiously over the side of the ship.

Below, the rats seemed to be slowly dispersing. There was curiously no sign of any witches, and all of the large arouses had also disappeared back into the swamp.

The little griffon thought it was great fun, and ran quickly back and forth between the main deck and the stern castle deck where Nitram stood, almost leaping and gliding as it bounded off the stairs.

The golem came out of the hold and moved smoothly up next to Blend, Nitram, and Aeron. He gazed at all three intently and spoke in the strange tongue that only Aeron could temporarily understand. “Currently running off power core reserves, full power not available”

Warforged

mmartin_10 mmartin_10 September 24, 2013
So, this is fun. Did that thing say how we can go anywhere?

ProfessorHill ProfessorHill September 24, 2013
Aeron stared up at the missing sails and responded to Nitram, “We can go anywhere you want to go…as long as you only want to go up or down.” Aeron concentrated on the mast and chanted the arcane words of repair attempting to rebuild the sails. OOC Cast Make Whole 5 times and as many Mends as required to reconstruct the disintegrated sails

ProfessorHill ProfessorHill September 24, 2013
Aeron’s declared spells are Cantrips: Mending, Message, Open/Close, Breeze, Drench
1st level spells Unseen Servant x 7 2nd level: Locate Object, Make Whole x4…assuming all the servant spells were burnt on the excavation and one of the make whole spells was used trying to repair the sails.

SkidAce SkidAce September 24, 2013
Copy that, thanks.

AFCop AFCop September 25, 2013
Blend, obviously disagreeing with the wizard, deduced that if one lever made the airship go up and down, the other must make it go forward. The rest was simply piloting the airship like a ship that floated on the water. Shrugging, he gave it a try.

SkidAce SkidAce September 25, 2013
There was a slight shuddering that ran throughout the length of the ship as Blend pulled the lever on the right pillar. A loud popping and cracking was heard from both flanks of the ship, and the group was amazed to see dark gray cables unfurl from the sides with pale blue translucent sails between them.

Aeron felt the wheel in his hand release, and he deduced the the wheel could be pushed forward to gain momentum and pulled back to stop as the ship began to pickup speed and move forward at about the pace of a steadily running horse. The ship was moving in the direction the the bow happened to be pointing in at the time Blend pulled the lever. (North North East)

The golem reiterated its warning “Running on emergency power/core only, recommend heading for nearest ley line.”

Blend, Aeron, and Nitram noticed that the right hand crystal pillar now had a lot of yellow and orange lights and lines, as opposed to the primarily blue and yellow it had before.

SkidAce SkidAce September 25, 2013
“Draft Lioszephyr”

Lioszephyr

AFCop AFCop September 25, 2013
“Aeron, you know where to find the nearest ley line, whatever that is? Maybe there are some charts around here. Ask your golem friend, maybe. However, I suggest we find someplace nearby and out of they way. We should keep this discovery of ours a secret if you ask me.”

mmartin_10 mmartin_10 September 25, 2013
Can Blend understand the golem? I wasn’t sure if Aeron’s spell applied to us all or selfishly just to him. Freakin’ wizards.

SkidAce SkidAce September 25, 2013
Aeron’s Comprehend Languages only works on himself.

ProfessorHill ProfessorHill September 26, 2013
Aeron thought back to his instruction at the Bonne Ecole wizard academy in Aelvinwode Syn’thizalar the White had described Ley Lines as the web of arcane power that flows through the universe. Pragmatically, spellcasters tap into Ley Lines to power their spells. Apparently, this ship did something similar to power it’s ability to fly. Aeron reached with his arcane sensitivity to detect the closest Ley Line.Arcane Knowledge + 12..+ 2 synergy for Spellcraft

SkidAce SkidAce September 26, 2013
(Spellcraft 21)

Aeron reached into the aether, attempting to detect the “flow” of magical energy as it moved across the land. Astonishing even himself, Aeron felt the presence of a ley line to the south east of their current position.

Looking around, Aeron and everyone else could tell that they were leaving the hilly area north of the Fire Swamp. Nitram and Wyndal believed that Capone lay about six miles to their north west.

If they kept their present course, they would soon pass over the route that Nitram and Shylent had trail-blazed for Lord DuBlade.

At the rate the ship was moving it would take an hour to reach Capone, and slightly less to reach the ley line Aeron had detected.

30 Septimus, 508 PE (Year of Storms)
4:30 pm, Sunday

Boat travel 01

ProfessorHill ProfessorHill September 26, 2013
Aeron was still astonished that he was able to detect the direction of the ley line. Afterall, he had paid little attention during divination classes at the academy. He turned the ship’s wheel starboard and aimed it southeast toward the ley line.

mmartin_10 mmartin_10 September 27, 2013
Uh, Aeron. Where are you taking us? Capone is the other way. Man, I wish he wasn’t the only one who could understand that construct Nitram though as he looked at the ground far beneath them.

SkidAce SkidAce September 27, 2013
After about a half hour or less, the Lioszephyr reached the edges of the ley line. To the naked eye there was apparently no difference, the ship just seemed to float above the seam between the hills and the plains, about 500 feet in the air.

However, the group noticed several things. The side sails picked up a slight luminescent glow, barely noticeable. The lights and lines on the right crystal pillar began to slowly change from yellows and oranges to blues and yellows.

The golem nodded approvingly and said “Frredn nol gastop, iz bett a fulz” while pointing at an indicator that was slowly growing wider.

The ship did orient itself with the flow of the ley line, slightly NNE, but Aeron could tell it was still under their control.

The clouds began to disperse, and the evening sun shone brightly across the sky, with streaks of pale yellow and crimson reflecting off the scattering clouds, as it began to set in the west.

The party estimated that Capone was around ten miles to the northwest.

30 Septimus, 508 PE (Year of Storms)
5:00 pm, Sunday

mmartin_10 mmartin_10 September 27, 2013
Nitram nodded in agreement with the golem, Yeah, I agree. Looking towards the elf, Did you catch all that? Any chance you can cast something on it so he speaks a language we know instead of casting something that only you understand? Something more permanent would be helpful too. He should just make it his familiar Nitram thought as he went back to scanning the ground around them, wondering if the ley line had anything to do with the terrain. Assuming the wizard let us know about the ley line on our way here.

SkidAce SkidAce September 27, 2013
Shylent tossed the remains of a mostly eaten carrot over the side the ship and watched it fall. Once she could no longer see it, she went up on the stern deck and stood next to Aeron, glaring at him expectantly.

AFCop AFCop September 27, 2013
“I would strongly caution taking this ship anywhere near civilization. This type of craft hasn’t been commonplace for a long time. Only the most powerful of nations possesses capabilities such as this. If you want to keep it, we find a secluded place to set it down, keep it hidden and proceed from there. If the knowledge of this craft gets out, we will have just painted a giant target on our backs.”

mmartin_10 mmartin_10 September 27, 2013
I agree with Blend. The longer we can keep it safe from discovery, the better. But, I’m more concerned that our golem friend isn’t just going to let us hang on to this. I suggest we hide it in the Fire Swamp. The longer we stay out in the open, the higher chance some random person on the ground is going to see us and start talking. And I’ve heard that loose lips sink ships…whatever that means. Honestly, it’s only a matter of time. We really need to find a good spot to hide this and keep it hidden until we absolutely need it. Can we put the golem in stasis?

Nitram thought to himself about when it was absolutely needed and hoped it would be available.

SkidAce SkidAce September 27, 2013
Wyndal leaned forward and spoke quietly “Don’t the witches know about it? The Fire Swamp wouldn’t be safe…”

ProfessorHill ProfessorHill September 27, 2013
Aeron replied, “Why don’t we dock it in the swamp at the Red Circle Coven’s camp and just see what happens? They seem like an honest lot. Or we could float it in the mire at the center of the swamp and spend the next two weeks trying to slog our way out…assuming we survive that long. This ship is a fine gift from the gods. There is enough adamantine here that we could smelt it down and live the rest of our days as kings. A single dagger of this stuff could pierce the toughest armor. A single arrowheads worth of this adamantium is worth almost the price of a riding horse. If you made suit of armor from it light weapons could not penetrate it. We are standing on a gold mine. We should immediately fly this ship to Granite Quarry and have the dwarves smelt it down for raw materials. You could use the material to make new armor/weapons or simply sell your share on the market. What say you?”

AFCop AFCop September 28, 2013
Blend turned on Aeron and stared at him coldly. “All that knowledge and no way to apply it. Book smarts you may have, but you are severely lacking in common sense and how the world actually works. There is no economy in the known world right now that would be able to give even a fraction of what this ship is worth. And that’s even assuming they deal with us honestly and don’t take it outright. The Granite Quarry is run by a small family of dwarves. It would take decades for us to recoup our price if they were to smelt it down for raw materials. Falconaire is just as likely to confiscate it in the interest of national security. Not even your precious kingdom of elves has the resources readily available to give to us, and I trust them even less than I do the politicians of Falconaire. Even if it were so, this ship is priceless. Much, much greater than the sum of it’s parts. I am completely dumbfounded that you would even consider it, given your background. This is an amazing, unprecedented discovery. As an academician alone, not to mention a wizard, think of all you could learn from it. History, new magical construction methods and spell bindings.” Blend looked at Nitram. “And you. Think of the impacts this could have on the stability of the region. New strategy and tactics for warfare. I doubt the ogres have anything in their inventory to counter this ship.” Blend paused for to regain his breath. “The solution is simple really. We land this ship in the dragon’s forest. No one ever goes into it. It will be a challenge to camouflage it, but it can be done. Not much will approach it from the ground anyway, and even less from the air. We take care of business in Capone. Then we fly it north during darkness to the Aerie river, where we touch down in the water. We hide it in plain sight. There are plenty of ships that stand out much more than this one will docked in Aerie. And the dock masters don’t ask many questions, if you know how to handle them. The ship can moor as long as we need it to. We can bide our time and consolidate our resources, power and influence until we don’t have to worry about such things in the future.”

mmartin_10 mmartin_10 September 28, 2013
I tend to agree with Blend that we should try to keep this vessel as long as possible. It would do so much more good as a flying ship than smelted metal. I do have some concerns about using the dragon forest, not the least of which is the dragon. That area around the forest is going to start having a lot of traffic as soon as the trade route becomes official, so I agree that our time there during daylight should be minimal. If we can find a place to land in there, we should still leave some of us to guard it. If everyone needs to go into Capone, we can give a shopping list and some coin to one or two of us to get all the supplies. I am willing to stay behind, but I’ll need a few things from whoever goes. Does this thing have sails on the main masts to make it look like a “normal” ship or will we need to purchase them?

SkidAce SkidAce September 28, 2013
Nitram raised his eyes to the empty masts. Any sails that may have existed years ago had disintegrated, likely before Nitram had been born.

GhostTraveler GhostTraveler September 28, 2013
Jharron looks at all the members of the team after listening intently to the discussion and says, “Aeron, I believe Blend is correct. You have exhibited some shortsightedness in the past. We sold several magical items that could of come in handy later in our travels. I believe we should drop the ship into the dragon forest and use our funds to outfit it for sailing. That way, as Blend has stated, we can hide the ship in plain site. As you can discuss information with the construct, request it provides a guard on the ship while it’s in port. I see no reason, currently, to turn the ship over to any organization.”

mmartin_10 mmartin_10 September 28, 2013
I wasn’t sure if going to main power would extend some kind of magical sails…apparently not. Magic is such a disappointment – builds you up then crushes you :)

mmartin_10 mmartin_10 September 28, 2013
Aeron, when we resupply in Capone, I think we should get some flasks of alchemist fire. Do you have a recommended shop or can you make some? I think they will become even more useful in the future as we seem to be sky-bound, one way or the other. Nitram looked at the griffon hatchling as he finished.

Backpack Backpack September 28, 2013
“I too am shocked at the suggestion of destroying such a wonderful creation,” Daelin added. “I’m not sure how I feel about hiding it next to a dragon, but I suppose anything is better than destroying it. I believe Blend is correct. Hiding the ship in plain sight would be the best option, though we would certainly need to make it at least look like it’s sea worthy,” he said as he let his gaze turn upward to where the sails should be.

Daelin stepped to the rails and stared overboard at the landscape below. We still haven’t discovered the source of the blood magic, and only one witch has been found, He thought to himself. I wonder if the remaining witches have anything to do with this airship, or the potential army of golems below decks.

“We have to think of something to do with this ship. There’s no way we can leave it exposed, and we certainly cannot ‘turn it over’ to anyone. Blend is right on that point as well I believe. There is no way anyone or any group, government, or organization could compensate us appropriately for what this ship is worth. Besides, do we really want to take the chance of putting such a tactical advantage into the wrong hands?”

mmartin_10 mmartin_10 September 28, 2013
Serredeciel and I can stay back with the ship after we land in the Mist Grove. He probably should not go into town anyway, Nitram said, indicating he had finally given the young hatchling a name.

AFCop AFCop September 29, 2013
“We might be able to find sails in Capone. I doubt it though. Definitely in Aerie. I could send word to have such a sail ready. We could rig it up under cover of darkness after it is docked. Fake sails would serve our purpose just as well in the short term. Some yards of clotyh and rope to make it look as if the sails have yet to be unfurled. We would have to also think about constructing a “false” rudder as this ship does not have one. Although I have heard of ships whose rudders are below the water line. As far as keeping it in the forest. It is rather large and I believe that we would have to be extremely unlucky to land it next to a dragon’s den. No one has seen the dragon, if it even exists, in quite sometime. However, the rumor of it’s existence is still enough to keep people and other creatures away."

ProfessorHill ProfessorHill September 29, 2013
OOC Skid why didn’t the Make Whole spell repair the sails? Seems like this is exactly the sort of thing that spell is for?

Aeron addressed the group, “Before we forgo the concept of deconstructing the airship, I want to make sure we are making an informed decision. The ship is roughly ninety feet long. Assuming only one side of the decks are plated with adamantium, that means there is 2363 square feet of adamantium. If the plating is only 1/8th of an inch thick, that means there is over 12,000 lbs of adamantium. With an average price of 107 gold pieces per pound. This means, conservatively, we are standing on 1.3 MILLION gold pieces in raw material.

Aeron paused a moment for the group to understand the enormous windfall they had just experienced. “You could distribute the sales, of the adamantium to Falconaire, Aelvinwode, and whoever else you desire to make this region one of the best armed in all the realms…and this option doesn’t require us flying into a green dragon’s territory.”

“You know my vote, but I will defer to the group’s decision.” Aeron waited for the individual party members to vote and then we would steer the ship in the direction of their decision (Dragon Forest vs Granite Quarry).

OOC If we are going into the Dragon Forest, we should really pry up a deck board and make some arrow heads. Adamantium arrows bypass DR and could save our hides if the resident dragon takes offense at us intruding on his territory.

mmartin_10 mmartin_10 September 29, 2013
Wow, that’s a lot of gold, Nitram comments to no one in particular. I wonder how much the price would go down if we flooded the market with that much adamantium.

I still think we should press on and try to stay in the Mist Grove for as short a time as possible. Hopefully, the dragon – if he is there – won’t know we are. We still need to do something about the sails.

I agree that we don’t have the time or resources to smelt adamantium and create arrow heads while flying around on this ship. We will just have to rely on stealth and prayers in our 90’ flying ship. I do think we need to figure out how to use the golems in the hold before we land…just in case.

SkidAce SkidAce September 29, 2013
Gravnar added his expertise to the debate by stating and pointing to a hull side planking “Like I said earlier, even though it’s impossible, this adamantium looks brushed on, like paint. You can still see wood texture in most places. Wake me up when we decide what to do.”

SkidAce SkidAce September 29, 2013
Aeron was able to conclude that the ley line the ship was currently hovering in, with its flow to the NNE, headed diagonally into the depths of the Mist Grove. Fortuitously, this would allow him to direct the ship using the main power source. And it would allow for the power source to keep absorbing energy from the ley line.

Sails would certainly allow them to conserve energy, and give them more flexible travel options, but would come at the cost of having a crew that knew how to sail Aeron surmised.

(link to sailing rules forthcoming)

SkidAce SkidAce September 29, 2013
The edges of the Mist Grove were only eight miles away, and they would pass directly east of Capone and the route Nitram and Shylent had trail-blazed about half way there.

It was getting dark, and was still semi-cloudy, with some height there was almost no chance of anyone noticing them. If the party set down just inside the edges of the Mist Grove, it would only be about 11 miles to Capone (3 hours on horseback).

(Using apparent party consensus, feel free to mod)

Aeron guided the ship through the gradually lightening sky. It was only a half hour before the edges of the Mist Grove were below them. Since the party could see the terrain from the air, they were able to guide Aeron above an appropriately small clearing, where he lowered the ship down towards the ground. As the Lioszephyr sank below the tree line, the last of night faded away, and sunlight burst over the treetops. Wyndal pointed out an opening under the looming oak trees, where Aeron could direct the ship forward, to keep it from being seen from above.

01 Octagon, 508 PE (Year of Storms)
6:00 am, Moonday

There was a momentary silence after the ship settled to the ground, then the sounds of insects and birds resumed. The Mist Grove seemed ordinary enough. Except for one thing. The feeling that there was “something” out there. Something…watching.

ProfessorHill ProfessorHill September 29, 2013
Aeron settled the ship into the mist grove (does it have to land on water because of the keel?)(No, its rounded enough..at least on soil) and prepared to activate the constructs to guard the ship. Aeron cast the spell of translation to communicate with their flight engineer in the construct activation process (knowledge arcana + 12…+ 2 spellcraft synergy). Once the constructs were guarding the ship, Aeron prepared to disembark the horses so they could make their way to Capone.

AFCop AFCop September 29, 2013
“Nitram, give me a hand trying to hide this thing. We can use dead falls, foliage cut off branches to aid in the cover up. I’m going to take some measurements and look for a suitable sail.” Blend immediately started to gather the things needed to help cover the ship up from the side. It looked as if there was decent top cover to keep it from being seen from the air. Besides, probably only a dragon or something equally large and dangerous would be flying overhead and then it wouldn’t really matter how much cover we had, he thought to himself.

mmartin_10 mmartin_10 September 30, 2013
I suggest we land in the early morning darkness (right before the sun rises so we can see what we are doing on the ground) and those going to Capone can travel during the light. If we want to minimize the time more (but at an increased risk to the ship), we can land in the middle of the night so those traveling to Capone would arrive there at first light. But, that has us hiding the ship in the dark and traveling overland in the dark (with Wyndal to guide).

Nitram helped Blend make the 90’ long ship blend into the forest around it. He then went on a quick perimeter check, looking for water, game trails and paths, any tracks, and noting potential avenues of approach for both man sized and “much larger” sized creatures. He set up a lookout on the ship steering deck, bow at the ready, planning on eating rations so they didn’t have to start a fire.

If others stay behind, he will take shifts. When it’s not his shift, he will work on small tasks/tricks with the griffon (like hunting and communication). He would also hunt for game for the griffon to eat raw.

SkidAce SkidAce September 30, 2013
01 Octagon, 508 PE (Year of Storms)
7:00 am, Moonday

Once Aeron cast Comprehend Languages on himself, he could again interpret the words of the golem. When Aeron went into the hold and began his attempt to awaken the constructs, the golem stepped between him and the crystal pillar and stated clearly “Nota will do this thing”

“Takes power to awaken battle unit” the engineer seemingly grumbled. “This one notices we have parked on a ley line, so it will be negligible in this case.”

The golem looked at Aeron and stated “Easier while airborne” The engineer continued to manipulate the crystal pillar controlling the casks. One after the other the casks began to blink with blue and amber lights. It appeared the golem was only activating the outer line of containers. The reason became apparent as the first bronze and crystal “coffin” split the front casing off and a newly awakened golem emerged. There was no room for the remaining caskets to swing the front open.

After the golem completed his actions, there were four additional constructs available. Similar in size and shape to the engineer, the new golems were grayish in color, compared to the bronze coloration of the engineer. They also had the outline of a hawk etched onto their chest.

Through gestures and signals, and listening to the engineers replies, Aeron was able to convey his wishes to have the golems guard the ship. The four constructs proceeded out of the hold and set up around the ship, short sword like blades appearing out of their left forearms.

SkidAce SkidAce September 30, 2013
With the available shrubbery and foliage, Blend and Nitram were easily able to disguise the outline of the Lioszephyr from easy observation.

There was a slight morning mist that never rose any higher than ankle level slowly wafting across the forest floor, apparently one of the reasons for the name of the area. The forest floor was mainly covered in old leaves and branches, with moss and the occasional flowering plant dotting the landscape. The Mist Grove was a mixture of towering emerald oaks, and a few sages trees, sage trees becoming more prevalent the farther east one traveled. The edges of the Mist Grove were a tangled mess of vines and thorns that extended nearly 300 feet into the forest. Some of the vines and thorns reached into the tops of the oak and sage trees, and weaved their way across the entire forest.

The members of the group that chose to visit Capone set out shortly after blending the caravel into the forest landscape. Shylent went with the party, as she had traveled part of the route previously. Wnydal also accompanied the group, but Gravnar chose to stay with Nitram and guard the ship. It was a cool sunny day, and easy traveling once the edge of the Mist Grove was breached.

It took around three hours to reach Capone, and the group entered the eastern gate. The individual members scattered to accomplish their separate tasks, with an agreement to meet back at the gate at 3pm, in order to return to the forest before dark. With the exception of Wnydal, who chose to stay and further his studies and training with the temple of Danaan

Everyone was successful at their tasks and goals, and met back up at the appointed time. Using tactics, Blend’s perceptions, and Shylent’s scouting abilities, the group ensured they were not followed, returning to the ship just as dusk fell.

SkidAce SkidAce September 30, 2013
01 Octagon, 508 PE (Year of Storms)
6:00 pm, Moonday

A light fall rain drifted across the forest, with the droplets making an almost musical tapping sounds on the treetops and leaves as the group approached the ship.

SkidAce SkidAce October 02, 2013
Those that had stayed behind hailed the returning members of the group. Everyone accomplished their various personal tasks for the evening, then settled down to discuss plans in the stern cabin.

SkidAce SkidAce October 03, 2013
Toreador Map

Looking at the above map, note the “G” in Mist Grove. Using the G as a reference point, you are at the 7:00 position right inside the edge of the forest.

It is about 31 miles due northish to Aerie City the first five of which is on the ley line. The ley line turns east near the center of the forest, and you continue north if heading to Aerie City (26 miles 4.5 hours).

SkidAce SkidAce October 05, 2013
As the night fell, the stars came out under a beautifully clear and mildly cool sky. Daelin pointed out to those on deck the transition from one constellation zodiac to another, showing that Delphos was on the decline, and Vespis was on the rise.

AFCop AFCop October 05, 2013
Blend spent most of the day “rigging” the sails to aid in the subterfuge of the airship having real sails.

ProfessorHill ProfessorHill October 06, 2013
Aeron set up his laboratory in the aft stern castle of the ship. He carefully stored the ingredients and set-up the equipment for his arcane and alchemical studies. Satisfied with the state of the laboratory, Aeron unrolled a well traveled scroll onto his desk.

He then called out to the party as they finished making their preparations, “I was given this scroll by High Wizard Rashemon when we first left Tennyson’s Tower, it allows me to open a magical line of communication to the High Wizard. I intend to convey to him the nature of the corruption we have encountered in Capone and the Fire Swamp, see how much he is willing to buy or trade for the armored wood golem, and then request the commissioning of arcane items using the gold held at the Pantheon Chapel. Before I call forth the words of communication, are there any additional items we should discuss?”

Aeron advised the group that the sale of the regalia would provide them with 3000 gold pieces and then asked the group if there were any other arcane items the group wanted to sell or trade to help them pay for their new items to be commissioned. OOC If an item you want to sell is a group item I’m assuming the money gets divided among the group, but individually purchased items the sale price goes to the individual (e.g. if Aeron sells the Bracer’s of Armor + 2 the gold is divided among the five members in the group, but if he sells the Robe of Hedge Wizard, that he made with his own money, then the sale proceeds go back to him alone.) Aeron then tallied the sales, individual contributions, and requested items to be commissioned from the group for the impending discussion.

mmartin_10 mmartin_10 October 06, 2013
I would have said goggles of night or belt of dwarvenkind, but I’m pretty sure I don’t have the money for either…probably not even half. How much are we getting each from the temple regalia – 3000 gp?

SkidAce SkidAce October 07, 2013
01 Octagon, 508 PE (Year of Storms)
8:00 pm, Moonday

In order to reach Aerie City safely prior to dawn, and have time to “sail” into port and dock, the group calculated that they would need to set sail by at least 11pm the current night. Which was about three hours from now.

Aeron spent some of that time involved in the ritual to communicate with Rashemon’s Library. Those watching saw a ritual that took Aeron about 5 minutes to perform (trivial DC).

Upon completion of the ritual there was a pause, and some began to wonder if it had worked. Shylent snorted. A few minutes later the ghostly image of Orthancian, scarred and missing left eye staring intently at Aeron, appeared in the center of the stern cabin.

“Speak senior apprentice Aeron, that I may be of assistance”

Aeron and Orthancian conversed for a while (Aeron IC forum) and then the image disappeared.

SkidAce SkidAce October 07, 2013
Blend, with some assistance from a bemused Shylent, managed to rig the canvas he had procured into a reasonable facsimile of furled sails. It wouldn’t pass a close inspection, but only a crusty old sea dog would be able to tell the difference from somewhere off the ship.

SkidAce SkidAce October 07, 2013
Just before 11pm (as adjudicated by Daelin via the stars) preparations were complete and the Lioszephyr lifted off again. The craft was maneuvered out of its hiding place in the small grove and soon raised up into the sky. This lift off was slightly less precipitous than the first one.

At first Aeron sailed the ship along the ley line at a height of about 500 feet. As the ley line began to turn eastward near the center of the Mist Grove, Aeron guided the craft gently northward. There was a slight whirlpool effect to the wind and the ley line near the center of the grove, but it didn’t seem to impede the ship’s progress. Those around the pilot’s station and the ship’s wheel could see the blue and yellow lights change their pattern once the ley line was left behind.

Serredeciel loved the motion of the ship and soon began to leap off of the stern castle to the deck, gliding effortlessly and landing smoothly. Maybe a couple of times were a little close to the edge of the ship, but hey, what can yah do?

Those on the ship knew that traveling in a northward direction would eventually lead them to the Rift river, at which point they could set the ship down in the water.

The first half of the remaining portion of their journey was featureless plains and grasslands. Eventually they slowly turning into the low lying hills west of Aerie City, and finally the Rift river could be seen below, with some faint lights and blurry outlines indicating Aerie City not far up river.

02 Octagon, 508 PE (Year of Storms)
4:00 am, Earthday

SkidAce SkidAce October 08, 2013
Successfully docked, Blend had made arrangements to have the ship guarded. Docking fees were arranged and reasonable. Guards were allowed on the deck and the whary, but not within the cabin or hold, which was locked with chains and padlocks. During the arrangements it became apparent to Blend that they could procure functional sails here, if they were willing to foot the bill.

Nota had approached Aeron, and attempted to communicate unsuccessfully until Aeron cast his spell. It was still difficult, but at least Aeron could understand the golem. With this assistance, they were able to remove the pyramid from the crystal pillar. Taking out the crystal reminded Aeron of what he had heard about the complexities of dwarven “combination” locks, and although frustrating, was soon accomplished.

The removal of the pyramid did not affect the already activated golems, who stood motionless in the hold awaiting direction. Nota volunteered to remain in the hold with his fellow golems, but was willing to accompany the group if they desired.

Nitram was able to meet and converse with Lord duBlade, who was in town with a unit of cavalry to meet with the king. Nitram was invited to be introduced to the king, should he so desire.

Jharron had never been fond of Aerie City, although he liked it much better than Capone. He assisted AEron with the wagon and preparations for cross country travel to Tennyson’s Tower.

Most of the day was spent in individual and group preparation, as everyone agreed to depart the next morning.

03 Octagon, 508 PE (Year of Storms)
6:00 am, Waterday

An unnaturally cold forst had fallen over the course of the night, and the ground glittered with gem like ice crystals as the party mounted their horses and the wagon, headed towards Dodge’s Fall. They reached their goal near the end of the day and decided to stay at the inn.

The local tavern in Dodge’s Fall had what appeared to be a removable wall, that was taken down during the warm months. This turned the main common room into a type of large covered porch that gave the customer’s a grand view of the falls.

Across the river from the town of Dodge’s Fall, cascading down the side of a small mountain was Dodge’s Fall’s namesake, a large 50 foot tall waterfall, with a small circular lake perhaps 200 feet across at its bottom. The sound from the falls made a pleasant backdrop to the evening dining.

04 Octagon, 508 PE (Year of Storms)
6:00 am, Thunderday

The next day was as pleasant a day for traveling as the previous, and the party meandered their way along the packed dirt road gazing at the beautiful Obelisk Ridges to their left. Nitram even thought he may have seen a griffon sailing amongst the peaks. With all the horses they had, maybe it was best the griffon was no closer.

The group traveled through the early morning mists that seemed ever present in the Gloaming Hills. After an hour or so, they came to a crossroads. The sign pointing south east said, “Tennyson’s Tower”, while the sign pointing south west read “Mist Grove” and “Castrel”.

The road to Tennyson’s Tower continued to meander through the low lying hills. The rolling, up and down nature of the hills led to abrupt changes between miles of view and areas where one only see ahead a couple of hundred feet at a time.

As midday approached, the party approached the raised drawbridge of Tennyson’s tower.

04 Octagon, 508 PE (Year of Storms)
12:30 pm, Thunderday

SkidAce SkidAce October 08, 2013
(Following the basics of plan A, if there was stuff that you needed to address in Aerie City, feel free to post in IC, I assumed since veryone had posted, but had not addressed anything, we were still “fast forwarding” to New Towerfort)

SkidAce SkidAce October 08, 2013
Upon arriving at Tennyson’s Tower, the members of the party were promptly informed that the IOU from the Temple of Danaan was available upon request from Lady Distraught, as it was being held in the Library’s vault.

Add 15,000 gp to party funds.

SkidAce SkidAce October 09, 2013
05 Octagon, 508 PE (Year of Storms)
7:00 am, Fireday

After a successful afternoon and evening spent commissioning, haggling, and re-familiarizing themselves with the people and places of Tennyson’s Tower, the party departed early in the morning, with the intent of heading to the location of New Towerfort.

Using a map provided by Shylent (procured from her scout contacts at the Tower) the group determined the location of the newly blazed trail to Towerfort. They would follow the existing road (Castrel rd) southward from Tennyson’s until the new trail struck SE across the hills and then turned S following the seam between the hills and scrublands, the same area they had initially fought goblins, found ogre ritual sites, and rescued Daelin.

The journey would take about two days total, and in a foreboding turn of events, a cold light rain and low hanging clouds accompanied their departure.

mmartin_10 mmartin_10 October 09, 2013
foreboding? I love foreboding!

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